The Least of Kickstarters: DFRPG Monster Seeds
If you read this quickly, you’ve still got a short window to get in on a Kickstarter campaign for a mini-sized product: Dungeon Fantasy Roleplaying Game Monster Seeds, a collection of adventure ideas...
View ArticleUpdate to alternate cost progression for ST
Rules Bit (GURPS): A Better Cost for ST and HP is an old but relatively popular piece that places ST on an ever-decreasing logarithmic cost progression (the brainchild of D. Weber). A replacement for...
View ArticleUpdate to new damage for ST
The old article “Rules Bit: New Damage for ST” was a fairly well-visited piece on this site, exploring the topic of a ST-based damage that scales linearly with ST – like “1d per 10 ST”. It’s a change...
View ArticleComing for DFRPG: Artifacts of Legend
Dungeon Fantasy Roleplaying Game, the powered-by-GURPS adventure RPG that out-dungeons and out-dragons them all, is getting powered up again. Artifacts of Legend and Artifacts of Saga, written by Marko...
View ArticleA mini review: GURPS Dungeon Fantasy Denizens: Thieves
Dungeon Fantasy Denizens: Thieves is a new entry in the Denizens sub-series of the Dungeon Fantasy series for GURPS. It joins the earlier Dungeon Fantasy Denizens: Barbarians and Dungeon Fantasy...
View ArticleGame design musing: Easiest-ever, zero-math “weight-to-power” factor for...
The last thing I posted to this site was a book review, and before that, a notice of a Kickstarter campaign. That’s two posts in a row that aren’t overly nerdy (as RPG hobbyist stuff goes). So I’m...
View ArticleA bunch of new content for GURPS, etc.
I’ve added a lot of new content over the past few months. “Yeah, I can see that. I mean, I’m here, on the site…” Right. And thank you. But I’m posting this for the benefit of the RSS feed. A few words...
View ArticleDumping out the loot sack: More rules and tools for GURPS Dungeon Fantasy...
As promised in my mini review of GURPS Dungeon Fantasy Denizens: Thieves, I'm rounding up and presenting ideas and content that I had suggested for the book during its playtest but that didn't end up...
View ArticleGURPS/DFRPG resource: New technique-based advantages
A very particular set of (sub-) skills This article offers a rather unnecessary thing: a number of skill techniques bought to their maximum level and slapped with a new name, turning the techniques...
View ArticleGLAIVE Mini levels up to v2.4
It’s a small level-up. A GURPS-style level-up: a handful of character points, not a feats-and-hit-points dump. In short: My one-page melee weapon-building system for GURPS/DFRPG, reverse-engineered...
View Article